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Dot, short for "Delphi OpenGL Toolkit", is a utility library designed to speed up OpenGL development. The Dot can help you manage rendering contexts for your application windows and for offscreen rendering buffers. It also contains a large library of vector and matrix math functions, an assortment of image and 3D model loaders, and more. Use the index on the left to navigate the Dot documentation. To get started quickly, open the included application framework in Delphi and just start coding! For more details on how Dot manages your rendering context, read the documentation for DotWindow.pas.
Download the latest version of the Dot here: The documentation you are reading now is both included with the Dot and mirrored online at: Please do not link to the ZIP file above directly -- link to the documentation page or to Delphi3D's main page instead.
22 June 2005:
22 February 2005:
17 July 2004:
29 March 2004:
25 September 2003:
18 August 2003:
20 May 2003:
10 Mar 2003: Added a configuration dialog to the application framework, which allows the user to switch to fullscreen mode, change the display mode and pixel format, and enable FSAA. 7 Mar 2003:
27 Feb 2003: First release. Not all included features have been properly tested yet. If you find any bugs, please report them.
The Dot is completely free for both non-commercial and commercial use. If you distribute an application based on the Dot, please give credit by putting a link to www.delphi3d.net in an end user-visible place. The Dot is provided without warranty of any kind, so use it at your own risk. Please do not redistribute the Dot source code. If you want to share the Dot with others, please provide a link to www.delphi3d.net/dot instead, so people can download the latest version of the Dot from there. |
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The Delphi OpenGL Toolkit was written
by Tom Nuydens.
See main page for disclaimer. For updates, visit
Delphi3D.